

The developers promise dozens of original characters and memorable narratives, as well as a lived-in, tactile world.

On that note, the game promises to allow seamless traversal, offering swimming, climbing, vaulting, and jumping rather than locking the player character to the ground. The game is designed to be immersive, with no random encounters, no loading screens to transition to separate battlefields, or grinding. Sea of Stars features active turn-based combat akin to Paper Mario, with attacks and blocks proving more effective when you press the right button at the right time. Valere and Zale’s grand journey follows their mastery of Sun and Moon powers as they learn to combine their strengths to cast powerful Eclipse Magic. They wield the lone force capable of defeating the monstrous creations of an evil alchemist known as The Fleshmancer.

Sea of Stars tells the story of two Children of the Solstice, following youths Valere and Zale as they face their fated duty to become Solstice Warriors.
